multiplayer.app
The debugging agent for developers. Try it for free: https://go.multiplayer.app/
👤 Joined on 07 August 2023
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@trymultiplayer.bsky.social@trymultiplayer.bsky.social → @multiplayer.appTeam efficiency is a different goal than individual velocity. The developers I find most interesting right now don’t ask 'how do I ship more with AI?', instead they ask 'how do I make sure what we ship is worth keeping?'
Show PostFinished doesn't mean closed. One of my favorite things about the Multiplayer web dashboard is that you can reopen any session and keep going in the same thread the agent used the first time.
Show PostThe latest Jellyfish's AI Engineering Trends research shows token consumption climbing sharply, but PR revert rates remain roughly flat across all AI adoption tiers, hovering in the same 0.45%–0.65% band they were in a year ago. More tokens per developer hasn't bought fewer reverted PRs.👇
Show Postwhile I agree it's great for bugs you know about (known-unknowns), I've had a few experiences where problems only become visible against the noise when blanket coverage is in place (unknown-unknowns). so could I convince you to say it usually beats constant collection, especially on cost?
Show PostReplace PR slop with a handful of high-quality PRs. Coding agents prompted by incomplete observability data produce noisy, low-quality PRs that create more review work than they save. Multiplayer provides coding agents unsampled, full-stack session data. Try it for free today: www.multiplayer.app
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