TheDuckCow

TheDuckCow

theduckcow.com

Plugin developer, gamedev, Animator, and creator of Moo-Ack! Productions | #MCprep #b3d #GodotEngine #vegan Working on @wheelstealgame.com

👤 Joined on 18 September 2024

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📜 Kullanıcı Geçmişi

  • 18 Eyl 2024, 17:25
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @theduckcow.bsky.social
  • 13 Kas 2024, 05:03
    ✏️ Kullanıcı adı değişti: @theduckcow.bsky.social → @theduckcow.com
  • 21 Eyl 2025, 01:33
    ✏️ Kullanıcı adı değişti: @theduckcow.com → @theduckcow.bsky.social
  • 21 Eyl 2025, 01:40
    ✏️ Kullanıcı adı değişti: @theduckcow.bsky.social → @theduckcow.com

❤️ Beğendiği Gönderiler

Seeing Oklab enjoyed and used by so many is mind-boggling! I still can’t quite comprehend that I wrote a blog post that ended up as a web standard and in software everywhere. Best part is seeing so many people say they enjoy Oklab and that it is a tool they regularly use.

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Xor
19 October 2026 14:17

If you need a random color (e.g. procedurally coloring objects), you should use Oklab or Oklch color space instead of RGB or HSV. RGB may span the whole spectrum, but it does not pick fairly (leaning dark/muddy). Oklab is designed to more closely map to how we perceive color

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ItsMirror
19 October 2026 05:41

Getting models to use the smallest texture footprint possible is fun.

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Kenney
19 October 2026 01:29

Okay I'll be the first; was close to publishing all my assets on Fab.com after they asked me. Yeah that ain't happening anymore lol

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