rubedinis.bsky.social
👤 Joined on 17 June 2024
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I made a custom class for godot that gens my own shaders for my own n64 looking stuff, but even after finishing it im really wondering if i should just look at making a custom renderer for godot and slot in something like RT64 or paraLLEl-RDP. or fuck everything and go custom engine ahahahahahaaa
Show Postthis is what i mean by generates shaders. also featuring: my custom lighting code because godot doesnt let you write `light()` functions with `vertex_lighting` enabled! the reason its not an ubershader is that you cant change blend modes with uniforms, and my lighting is so big i'd rather remove it
Show PostThis is -- again -- the *exact same game* we played with abortion, wherein we all had to vote for candidates who were just a teeeeeeensy bit anti-abortion because Republicans would overturn Roe v. Wade. They overturned Roe v. Wade AND gutted state-level abortion access. That's how that plan works.
Show PostA slight digression but this is how you all sound when you ask every fucking Jew you meet to immediately state if they disavow Israel.
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