foyezes.bsky.social
Blog: foyez.es Youtube: youtube.com/@foyezes Lead 3d artist for @elomelo.games. Github: github.com/Foyezes Support me: http://patreon.com/Foyezes
👤 Joined on 11 September 2024
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@foyezes.bsky.socialA simple splash VFX you can implement in your game. This one was made using Shader Graph and a few particles in Unity 🌊 P.S. The splash is included in the Unity Shaders Bible 🔗 jettelly.com/store/the-un... #indiedev #unity3d
Show Post4.8 will be the strongest godot release in a while texture streaming, contact shadows, multi-bounce AO, lightmap specular, 3d trails, mesh buffers on gpu, visual shader groups, label text fitting, symbol renaming, more flexible editor layout and a lot of ui improvements what are you still missing?
Show Postlooking at leaks in lowres godot lightmaps: - dilation touches neighbors - there's no way to increase island padding, bicubic filter needs 4 texels - denoiser doesnt have island isolation - closed rooms leak through corners, probably a bias bug - unocclusion algorithm is imprecise seems solvable
Show PostLook who is on the Godot Asset store :> Ok, back to game dev now 🥲
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