steve3007.bsky.social
Interests: Software/physics/philosophy/ML. BSc Physics, with more recent MSc in AI. Looking at ways to use it in .NET MAUI based phone/tablet projects. 4 published so far - 2 educational, 2 games. Neural Networks educational next. www.philotalk.com
👤 Joined on 23 November 2024
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@steve3007.bsky.social'fartTime' - important memory location in my new game. Out soon. Maybe.
Show PostSkimming the surface under high gravity with two ice moons in close orbit. Six hundred parts in the Delta-V garage, each stating what it costs in mass and what it buys back in thrust. https://www.playdeltav.space/get?s=bluesky&c=clip #IndieGame #GameDev
Show PostHow it feels to be galloping towards releasing the game you spent the last 731 days making. #gamedev #indiegame #indiedev
Show PostHub director David Barber will lead a new lab to develop innovative, open-source AI systems to help secure the UK’s position as a global leader in AI. SOFAIR will be led by @ucl.ac.uk, with partner universities of Cambridge, @ox.ac.uk, and Edinburgh. Read more: www.genai.ac.uk/news/david-b...
Show PostThis may not mean much to non-devs, but this my custom UI running on Android. Programmed entirely in Swift, the language I know the best, and so fits my needs well. It feels good to be here! #Swift #BuildInPublic #IndieDev #Android #AndroidDev #Crossplatform Music by Nver Avetyan via Pixabay.com
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