tommulgrew.itch.io
👤 Joined on 13 September 2024
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#retro #godot #gamedev #indiedev #FPS #solodev #sci-fi Adding more details to demo maps
Show PostI think I've finished backgrounds for this cave area! Only one more area to go! #PICO8 #indiedev #gamedev #indiegame #pixelart
Show Post-- radial flippy maze #pico8 #postcart e=124::_::cls(14)srand() for y=-e,e,6 do for x=e,-6,-6 do z=y+x local d=(x-64)^2+(z-64)^2 a=rnd{0,.25}+mid(0.25,sin((d>>14)-t()/4)) u,v=cos(a)*5,sin(a)*5 for q=0,2 do line(x-q,z+q,x+u-q,z+v+q,8)line(x,z-q,x+u,z+v-q,13-(q\2)*6) end end end flip()goto _
Show Postroads are constructed at parity fault lines [[2,1,0,0,2], [2,0,0,0,0], [1,1,2,0,0], [1,1,0,2,0], [1,1,1,2,0]] #CA-turday
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