Bauxitedev

Bauxitedev

bauxitedev.bsky.social

Godot and Rust and VR-obsessed nerd from 🇳🇱 / he/him Check out my games: https://bauxite.itch.io/ Or buy me a coffee: https://ko-fi.com/bauxite ❌ No vibe coding here!

👤 Joined on 18 September 2026

43

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275

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18

Total Posts

📜 Kullanıcı Geçmişi

  • 18 Eyl 2026, 09:38
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @bauxitedev.bsky.social

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❤️ Beğendiği Gönderiler

Pavel
19 October 2026 13:29

The invincible airplane

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Xor
19 October 2026 11:39

If you need a random color (e.g. procedurally coloring objects), you should use Oklab or Oklch color space instead of RGB or HSV. RGB may span the whole spectrum, but it does not pick fairly (leaning dark/muddy). Oklab is designed to more closely map to how we perceive color

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RedPandaOK!
19 October 2026 06:07

1800 is already a lot lol, a few lag spikes at that count is fair

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18 October 2026 09:48

scolipedes for nipnop! #pokemon

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