Philip Bak

Philip Bak

philipbak.bsky.social

Programmer | Epic Games | Fortnite

👤 Joined on 05 July 2023

415

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287

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📜 Kullanıcı Geçmişi

  • 05 Tem 2023, 09:11
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @philipbak.bsky.social
  • 09 Kas 2023, 04:11
    🔄 Profil bilgileri güncellendi

❤️ Beğendiği Gönderiler

Omar
12 October 2026 21:02

Credits are due they are mostly Mikko's routines! FYI thick lines are not new in dear imgui its just that many edge cases where improved/fixed in most recent version.

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Short "pitch" video: youtu.be/-Su9YrcazRk There's ALL the details in the paper, and you can always Use The Source, Luke for the really deep info. github.com/tomforsyth10... I may do a Q&A video later, so ask away.

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DASHR - Dynamically Animated Skinned Heightfield Rendering A new rendering algo that lets you merge a whole bunch of ShaderToy and raytracer-style techniques right into your existing bone-animated triangle mesh rasterisation pipeline. New longer technical details video: youtu.be/SA2cXydaq1A

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Not been posting on here for a few days due to the recent arrival of my 2nd grandson. Mum and baby are doing well. Our family are all on a high following Theo's entry to the world!

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mmalex
12 October 2026 09:53

im such a sucker for rolling amen + old fashioned dnb 'plonk' subbass (i refuse to call it an 808 for some reason) open.spotify.com/track/09eYAN...

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