Topotoy Labs

Topotoy Labs

topotoylabs.bsky.social

I enjoy pain. That is why I code simulation engines. My blog: http://brashandplucky.com

👤 Joined on 13 April 2025

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  • 13 Nis 2025, 01:14
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @topotoylabs.bsky.social

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Xor
18 October 2026 18:07

If you need a random color (e.g. procedurally coloring objects), you should use Oklab or Oklch color space instead of RGB or HSV. RGB may span the whole spectrum, but it does not pick fairly (leaning dark/muddy). Oklab is designed to more closely map to how we perceive color

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When using open street map data (wuich was quite noisy), I remember adding a coherency filter to have good data. Might be useful in your case ?

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Fotoshi
17 October 2026 00:20

Consider lidar data and street level imagery! Lidar often has better measurable widths where the data exist, and street level could help

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Letting the crown shape fall out of buds competing for light is so much nicer than hand-placing branches. Poorly lit branches dropping off is the detail that makes it look real.

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Jake
15 October 2026 14:09

this is an awesome idea! Getting the physical widths for TIGER lines 🤯 Perhaps LOD partitioning could be guided by the actual underlying detail/complexity. I wonder how well arbitrary GIS data could be aggregated, categorized, merged and optimized for 3d asset streaming.

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