starlitsnow.bsky.social
🇨🇦 || They / Them || 💻 Unreal Engine || 🎨Technical Artist || 👷Indie Game Dev || 🚗 EV Enjoyer
👤 Joined on 24 July 2023
Followers
Following
Total Posts
@martiandays.bsky.social@martiandays.bsky.social → @starlitsnow.bsky.sociallucashappy.bsky.social
joegarrity.bsky.social
Not Found
carleuf.bsky.social
Not Found
Not Found
buddyyaw.bsky.social
Not Found
rockylaster.bsky.social
robbpo.bsky.social
markstjohnwright.bsky.social
jctrip.bsky.social
Not Found
joshadams.bsky.social
antichrist.satan.social
Not Found
sophosxxx.bsky.social
everything is everywhere now x.com/aimbotRaz/st...
Show PostI would be absolutely shocked if base m4/m5 could not run this at 60fps once optimization is complete, assuming there are no gamebreaking issues with metal and this game. as we work towards a true recomp, and (on ps4) shaders not through spir-v, there's more room for improvement.
Show Postyoutu.be/K08oYWllQwU Flum finished mantling! Moosh’s Xbox layer gets featured! there’s a portable vault now!
Show PostBecause what you’re seeing is not game geometry but collision surfaces :)
Show Postthe challenge of deploying a game like this lies not solely in making it work at all but making it still be fun when cheating is a hard problem to solve. I cannot solve it, but I can prepare. in part with the new Strava for Bot Guardians
Show Post