sd2snes.de
sd2snes/FXPAK creator | would-be retro hardware maker | dad | outta time&sleep | CRT nut
👤 Joined on 04 September 2023
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@orzvektor.bsky.social@orzvektor.bsky.social → @sd2snes.deI keep saying. Letting non-technical people use AI coding tools is like letting a toddler drive a bobcat. Every time I see an ad that's like "Wow! Claude lets Stacy from HR write an app!" I get a sense of dread.
Show Post- redone translation (seems to be the case) and variable font (doesn’t seem to be the case) - option for 4:3 aspect ratio (the trailer currently shows 8:7, which is not as intended, the graphics are stretched)
Show Postyou could make a copy of this file on your sd card /sd2snes/saves/CURRENT_EXACT_ROM_FILENAME.srm and the new file should be called (same location) Final Fantasy III (USA) (Rev 1).srm (or after the new downloaded file name, just instead of .sfc it's .srm (just keep the downloaded file out of saves)
Show Postyou have a clean "launch" copy :) could you try getting your hands on this rom "Final Fantasy III (USA) (Rev 1).sfc" (CRC32: c0fa0464) someone posted having issues with the launch copy but doesn't experience issues with Revision 1.
Show PostIf anyone had issues to reflash Satellaview cartridges via OSCR, @sd2snes.de did a deep dive & figured out a whole bunch of new documentation about Satellaview 8Ms! There are actually blocks that could be locked, which is a thing that was pretty much unknown until now. github.com/oscartreader...
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