ryanmarrbooks.bsky.social
Hi, I'm Ryan, Self Published Author and Gamedev www.ryanmarrbooks.com https://store.steampowered.com/app/3770820/Scallywags/ It is not girl things, or boy things, it is my, your, and our things. You like what you like, and that is all right!
👤 Joined on 19 September 2023
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@ryanmarrbooks.bsky.socialDiscover how Scallywags is built entirely in Blueprints, without code or AI! Our unique audio system and environmental interaction system are showcased. #IndieDev #IndieGame #GameDev #Unreal #Blueprints
Show PostThe way @grahamsmith.bsky.social writes for @jank.cool makes me love waking up on Saturdays: www.jank.cool/what-you-cou... Plus, @badgerpunch.com gets a shoutout here, and that makes it all the more compelling.
Show PostIn Scallywags, you can build endless playstyles from its deep mechanical sandbox. One of the biggest is Impact, the larger your Impact, the more objects your cannonballs can touch. Touch all the things with your cannon... balls! 😶🌫️ #ScallywagsGame #IndieDev #GameDev #IndieGame
Show PostThis week on Indie Game Garden, I interviewed Timothy Staton-Davis of @mgamekitchen.bsky.social — such an important conversation on community, equity, and culture in video games. One I won’t be forgetting! audio: indiegamegarden.transistor.fm yt: youtu.be/bkX8WuPVnP8?...
Show PostIn Scallywags, distance matters. Every cannon has its own sweet spot, and squeezing out max damage is the difference between claiming victory or becoming fish food. #ScallywagsGame #IndieDev #GameDev #IndieGame
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