Aster F

Aster F

pieartsy.bsky.social

My site, asterfialla.com, is where I'll be posting art, games, and blogposts from now on. It has comments and an rss feed. Check it out.

👤 Joined on 14 November 2024

164

Followers

167

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154

Total Posts

📜 Kullanıcı Geçmişi

  • 14 Kas 2024, 02:02
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @pieartsy.bsky.social
  • 14 Kas 2024, 03:06
    ✏️ Kullanıcı adı değişti: @pieartsy.bsky.social → @pieartsy.itch.io
  • 14 Kas 2024, 04:19
    ✏️ Kullanıcı adı değişti: @pieartsy.itch.io → @pieartsy.bsky.social

❤️ Beğendiği Gönderiler

Introducing an unrelated problem/complication is one of my favorite MC moves when it's an available option. In particular using "Announce future badness" in that situation does a lot more heavy lifting than is immediately apparent if you aren't used to running PbtA.

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and/or those generic moves should not exist, and the theoretical use case should be addressed with the underlying mechanical scaffold (conversation + principles + MC moves)

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Metatopia is right around the corner and we know a lot of folks we love are gonna be there! If you are coming, please shout it out so we can make plans, hear about your cool game, and get ready for one of our team's top 3 cons of the year! tabletop.events/conventions/...

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it's from Caillois's "Many, Play and Games" (1958, "Les Jeux et Les Hommes"), what he describes as four non-all-encompassing forms of play. to simplify: - agon: skill, competition, prowess - alea: luck, fortune, chance - mimicry: pretend, make-believe, playacting - ilinx: the body, flip-stomach-fun

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Dan Phipps
15 September 2026 03:34

Hit Points: (As Hamlet)

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