Ruben Wiersma

Ruben Wiersma

rubenwiersma.nl

Research Scientist at Adobe Research Paris, working on geometry processing and geometric deep learning. Previously Postdoc at ETH Zürich, PhD @TUDelft, research intern @Adobe. rubenwiersma.nl

👤 Joined on 15 November 2024

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📜 Kullanıcı Geçmişi

  • 15 Kas 2024, 09:47
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @rubenwiersma.bsky.social
  • 26 Kas 2024, 14:40
    ✏️ Kullanıcı adı değişti: @rubenwiersma.bsky.social → @rubenwiersma.nl

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❤️ Beğendiği Gönderiler

Freya Holmér
06 October 2026 07:43

if your supposed skill is in ideation, and yet you can't think of a single way to make your game without AI generated VO? then you've got a pretty long way to go with your ideas if your only conception of "good" is "high fidelity/professional"

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In addition to the research findings, this is the type of research I really enjoyed doing 😊 "On Hyperparameter Tuning on the Test Set" arxiv.org/abs/2610.05902

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🧵 Boldbobbin v.1.3.0 is out You can now directly use style transfer and auto-digitization within Boldbobbin to create your own embroidery design!

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Nicole Feng
28 September 2026 06:28

Lame old me talked a bit (25min) about the role of visualization in science --- forgive my poor time management: youtube.com/watch?v=7CfDEnHxPWA At BCON I was personally interested to witness the constant practical constraints surrounding performance, and editability/directability.

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Nicole Feng
28 September 2026 06:28

I was pretty blown away by some of the creativity I witnessed at the Blender Conference (and loved the beautiful presentations... it's almost like the presenters were professional artists...) The amount of care was refreshing. conference.blender.org/2026/ #BCON26

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