Rokojori

Rokojori

rokojori.com

🎮 Hi, your solo game dev from Berlin 🤟 Developing the Rokojori Action Library for Godot ✨️ https://rokojori.com/en/labs/rokojori-action-library/overview [ Looking/Open for Jobs/Projects ]

👤 Joined on 01 December 2024

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📜 Kullanıcı Geçmişi

  • 01 Ara 2024, 19:16
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @rokojori.bsky.social
  • 19 Nis 2025, 13:25
    ✏️ Kullanıcı adı değişti: @rokojori.bsky.social → @rokojori.com

❤️ Beğendiği Gönderiler

Greetings from Switzerland and the great Gamespace Conference. Thx @swissgamehub.com for hosting this. Doing a workshop now on Streamability with team @sidekickpublishing.bsky.social and the room is packed, what you see is just the tip of the iceberg ❄️ you should come to, next year.

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Emi
22 September 2026 16:37

We have achieved Godot 5 internally at the Godot Foundation, but it is too powerful to be released. We need a bajillion dollars. Thanks 💸

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passivestar
22 September 2026 16:35

godot 4.8 exposed mesh buffers to gpu compute. all sorts of cool procedural shit is possible now

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For anyone at GamesCom, there's a Godot Meetup tomorrow! luma.com/s4s0hjke?tk=...

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Godot was the most used engine during ARD game jam 2026.

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