vulkan.org
Vulkan is a cross-platform industry standard enabling developers to target a wide range of devices with the same graphics API. Official bsky account. 🦋 Official account: https://vulkan.org/
👤 Joined on 21 November 2024
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@vulkanapi.bsky.social@vulkanapi.bsky.social → @vulkan.orgThanks to a substantial contribution, my #Vulkan open source C++ samples @vulkan.org now also support the OpenHarmony platform. Open source is a wonderful thing :) github.com/SaschaWillem...
Show PostWhat happens when AI developers, Arm experts and ecosystem partners come together to build the future? Find out at Arm Create with hands-on demos, technical sessions, presentations, and time to connect over cocktails. Free and open to all developers ➡️ events.arm.com/createatpyto...
Show Post#Vulkan Hardware Capability Viewer 4.13 released @vulkan.org . Better late than never, this version adds support for additional format feature flags introduced with VK_KHR_format_feature_flags2. Note that the database will need some time to catch up. Download at vulkan.gpuinfo.org/download.php
Show PostNew update of Jean-Eudes Marvie's gaussian splatting rendering research framework #3dgs @vulkan.org nvpro-samples.github.io/vk_gaussian_...
Show PostNew Sample - Rendering an OctMap In this new sample, we demonstrate several advanced Vulkan techniques working together: - Octomap instanced rendering — dynamically display a voxel occupancy map generated by ARKit SLAM using GPU instancing. - Gaussian Splat rendering — render the same scene as […]
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