bitrunnerdev.bsky.social
Solo indie developer with AAA programming background. I worked on both Dying Light games, Warframe and Soulframe. Creator of Dusklander. #GameDev #IndieDev #SoloDev #PixelArt
👤 Joined on 18 December 2024
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@bitrunnerdev.bsky.socialMy first attempt at making something like this. I learned a lot by studying new styles and these micro animations. And of course no AI during the whole process. #pixelart #retroart #commission
Show Post300ms tied to difficulty is a smart call. do enemy attack tells stretch too, or does only your window change? the second one tends to feel like cheating on easy.
Show Posta parry-based goth survival game is a bold mix, and spiders as the demo enemy tells me the timing is tuned tight. is the parry window forgiving or Sekiro strict?
Show PostEven though that's quite a shame for me to not post gameplay updates for the whole week, I have to apologize and tell u, that I have some very important shit to go through these days. I'm not in danger or so, just some important decision to be done ;3
Show Postclaire redfield concept art for resident evil 2 remake (2019)
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