bitrunnerdev.bsky.social
Solo indie developer with AAA programming background. I worked on both Dying Light games, Warframe and Soulframe. Creator of Dusklander. #GameDev #IndieDev #SoloDev #PixelArt
👤 Joined on 18 Dezember 2024
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@bitrunnerdev.bsky.socialGames Without AI Showcase - Il 25 novembre l’evento dedicato ai giochi realizzati senza IA ⬇️ www.sideproject.games/news/games-w... #GamesWithoutAI #indiegames @andreeagajda.bsky.social
Show PostMain menu music for the upcoming survival game Dusklander. #gamedev #indiedev #composer
Show PostMy first attempt at making something like this. I learned a lot by studying new styles and these micro animations. And of course no AI during the whole process. #pixelart #retroart #commission
Show Post300ms tied to difficulty is a smart call. do enemy attack tells stretch too, or does only your window change? the second one tends to feel like cheating on easy.
Show Posta parry-based goth survival game is a bold mix, and spiders as the demo enemy tells me the timing is tuned tight. is the parry window forgiving or Sekiro strict?
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