lumoslogica.bsky.social
Technical Artist exploring real-time VFX, materials, & dynamic shaders Documenting my real-time VFX journey & daily experiments ✨ www.artstation.com/melxm
👤 Joined on 17 August 2026
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@lumoslogica.bsky.socialThree tries later the floor finally breaks under the boss slam by @Nathan.Nhu. Procedural rock rings, staggered seams, zero GenAI. Link:- reddit.com/r/godot/comm...
Show PostAnime Sci-Fi Gunner VFX by Can Bayar Created using Unreal Engine, Clip Studio Paint, Blender, Houdini, and Substance Designer #GameDev #VFX #UE5
Show PostIn collaboration with Riot Games, we contributed VFX work to the Blackthorn Collection in #VALORANT for the Classic, Marshal and Guardian. See more of the work here: tuataragames.com/work/valorant #realtimevfx #gamedev
Show PostChromatic Surge by Florian Dury Made using Unity, Photoshop, Blender, After Effects, and Substance 3D Designer #Unity #VFX #GameDev
Show PostTake a look at some of the environment VFX we created in collaboration with Counterplay Games for Godfall #realtimeVFX #VFX #Gamedev #Godfall #Unrealengine
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