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Betsy7Cat

@betsy7cat.bsky.social did:plc:unrwmm4fwp6tfdlzhpbfx6sb

they/she cats and games and occasionally art #cat

Bluesky’a katılma tarihi:

Takipçi
545
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303
Post
1.239
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Özet

Betsy7Cat (@betsy7cat.bsky.social), 12 Ağustos 2023 tarihinde katılan bir Bluesky kullanıcısı. 545 takipçisi var, 303 hesabı takip ediyor ve 1.239 post paylaştı.

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Son beğendiği postlar

Bluesky ağındaki herkese açık beğeniler.

  • Vidya James@vidyajames.bsky.social

    I'm thrilled to know that so many kids are going to experience OoT for the first time through this remake and build the exact same lasting feelings that I have for the original. OoT is, and always was, such a beautiful game.

    Postu göster
  • Vidya James@vidyajames.bsky.social

    Don't get me wrong, I loved the remake and I'm only being so critical because I hold the source material to such a high standard (OoT is my favourite game aside from MM). There's a lot to love, but I don't want to pretend like I didn't have issues.

    Postu göster
  • Vidya James@vidyajames.bsky.social

    Last big gripe is that some areas feel like they got way more attention than others. GTG (or GPG now, I guess) and Trials are almost 1:1 identical to the original, and it felt like a completely missed opportunity to innovate. Other dungeons got much better treatment.

    Postu göster
  • Vidya James@vidyajames.bsky.social

    It also felt like enemies can straight up ignore your damage and just cut right through you anyway, which isn't how most enemies worked in the original I know crouch stabs are a ridiculous crutch and I have to break that habit, but the combat didn't feel nearly as engaging to me

    Postu göster
  • Vidya James@vidyajames.bsky.social

    This is probably a me problem because I'm so used to the original, but I struggled quite a bit with the combat in the remake. So many of the enemies feel ridiculously tanky (almost every boss/miniboss has noticably more health) and it kind of turned some fights into a slog

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