Sam Rehman
@samgamedev.bsky.social did:plc:lvo4c2etkffygrg3pun54a6d
Indie Game developer Starting Out + Future Clinical Psychologist
Bluesky’a katılma tarihi:
- Takipçi
- 11
- Takip edilen
- 14
- Post
- 28
- Sıralamaya girdiği gün
- 0
Özet
Sam Rehman (@samgamedev.bsky.social), 18 Ağustos 2025 tarihinde katılan bir Bluesky kullanıcısı. 11 takipçisi var, 14 hesabı takip ediyor ve 28 post paylaştı.
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Bu hesabın postlarının Debya günlük listesine girdiği en iyi günler.
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Son beğendiği postlar
Bluesky ağındaki herkese açık beğeniler.
I have designed my first ever UI for my own game. Right now, everything is inside Illustrator—this is a screenshot of my main menu and the UI elements designed over it. #indiegames #gamedev #madewithunity #unity3d #MobileGames #videogames #UIDesign #UIUXDesign
Postu gösterA level-up system has been implemented & Character Unlock System Implemented. #indiegames #gamedev #madewithunity #unity3d youtube.com/shorts/KOegn...
Postu gösterSo, it works GPT is really good at coding. It created this XP and level-up system perfectly on the first try and even integrated it seamlessly with my already made save and load system. Now, the earned XP during the game session loads in main menu too #indiegames #gamedev #madewithunity #unity3d
Postu gösterTrying to implement Level Up system based on Distance covered by the player using ChatGPT, Let's see how good it is #Programming #AI #ChatGPT #Gamedev #indiegames #gamedev #madewithunity #Halo #games #unity3d #Android #Apple
Postu gösterIn my opinion, level design is much harder than programming a game mechanic or feature. Design takes way more thinking and playtesting than creating mechanics. It took me 5 days to design a single level.
Postu göster
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