Ravenmore
@ravenmore.pl did:plc:erhmsnctipe7islyagj4hmtp
Fascinated by stylized digital painting for and game development. Currently reviewing art for the classic roguelike Ancient Domains of Mystery (ADOM).
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Ravenmore (@ravenmore.pl), 18 Ekim 2024 tarihinde katılan bir Bluesky kullanıcısı. 91 takipçisi var, 24 hesabı takip ediyor ve 187 post paylaştı.
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I would not be so sure, levitating might be worth it.
Postu göster2027 Transmissions calendars are here! They'll be on general sale next week once I've finished processing kickstarter rewards, but pre-orders are still open and should despatrch on Monday if you don't want to wait! www.mattdixon.co.uk
Postu gösterHappy #GoblinFriday! So: rebuilding the ability to call spirit interventions during dialog challenges (never quite finished v1, but nm). Requires: actually implementing system for goblins having spirit affinities! + UI widget for showing & selecting spirits. And *then* we get to the dialog widget.
Postu gösterAlso, real football adapts by changing their rules so they can match the pace of the fake matches. If the ball is too far away from a goal they just roll in another one and switch camera. No one notices because it turned out the audience was just there to scream, set off smoke and throw TP.
Postu gösterTo impose what AI is doing to arts onto sports, imagine 10 000 fake football matches constantly airing. Nothihm Vs. Manlister and garbled player names, score randomly changing as some sort of figures run about, the ball is sometimes here or there, suddenly someone slides on their knees screaming...
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