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Hiccup

@hiccup.bsky.social did:plc:5v32eqa75k5m6cfvv6pgilyv

I do game preservation (dumping, data wrangling etc), datamining and modding stuff. https://twitter.com/HiccupJul https://mastodon.social/@hiccupjul

Bluesky’a katılma tarihi:

Takipçi
367
Takip edilen
504
Post
204
Sıralamaya girdiği gün
0

Özet

Hiccup (@hiccup.bsky.social), 3 Temmuz 2023 tarihinde katılan bir Bluesky kullanıcısı. 367 takipçisi var, 504 hesabı takip ediyor ve 204 post paylaştı.

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Bu hesabın postlarının Debya günlük listesine girdiği en iyi günler.

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Son beğendiği postlar

Bluesky ağındaki herkese açık beğeniler.

  • rowan kaiser@rowan.monster

    Video games has decided to discontinue its once leading product, the video game

    Postu göster
  • Yakumono@luigiblood.bsky.social

    Quickie post about how GameCube Nintendo Classics work: - Works just like Mario Sunshine in Mario 3D All-Stars - Recompiled game code - Some texture replacement - Instead of a master disc file, they seem to use a custom format that merges the US and EU discs together (space optimization probably)

    Postu göster
  • Meatball132@meatball132.bsky.social

    I think I'll generally avoid posting too much more about Switch 2 datamining stuff, for obvious reasons, but, GameCube NSO seems to work the same as Mario Sunshine in 3D All Stars; each game is statically recompiled (this is believed to be a more or less automated process).

    Postu göster
  • John Michonski@john.gamesline.net

    Reading this Famitsu interview Uchikoshi did and it seems that the reason the Crash Keys game was canceled was because *Uchikoshi* wanted to use AI, not the publisher. This snippet is driving me nuts. Makes all the posturing with Hundred Line read extremely shallow.

    Postu göster

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