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Steve Lee

@stevelee.bsky.social did:plc:sdd77mc2jk2idlmmr3qmhcud

Lead Level Designer on a big psychological horror thing at @halfmermaid.co, also working on my own first-person dystopian sci-fi thing Previously on Dishonored 2, Tactical Breach Wizards, etc: doublefunction.co.uk

No Bluesky desde

Seguidores
2.192
Seguindo
499
Posts
316
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Resumo

Steve Lee (@stevelee.bsky.social) é um usuário do Bluesky desde 19 agosto 2023. Tem 2.192 seguidores, segue 499 contas e publicou 316 posts.

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  • Ellie Mae O'Hagan@elliemaeohagan.bsky.social

    Thank you to @davidwearing.bsky.social @trillingual.bsky.social and @okwonga.bsky.social for sticking their necks out and defending me when I was raising concerns about Brand. They just listened and believed me, and they got a lot of flack for it. Not all men! But too many men. Too many.

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  • Ellie Mae O'Hagan@elliemaeohagan.bsky.social

    Let me tell you about Russell Brand, as someone who helped the journalists who eventually exposed him. In 2013/4, Brand started to become interested in progressive politics. He said progressive things publicly, went on Newsnight etc. At the time I was involved in progressive grassroots work myself.

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  • thucksgiving@tylerhuckabee.bsky.social

    this is remarkable

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  • Adriaan@adriaan.games

    Gross corporate Unity things are often followed by a flood of 'Godot!!11' comments… and then people compare engine capabilities, and make their conclusion. But Godot represents more than just its capabilities. Here's why I think Godot's "business model" is better for pro game devs than Unity's. 🧵👇🏼

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  • god emperor jt@jtbutthead.bsky.social
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