Christophe
@qaqelol.bsky.social did:plc:rjbswhgdxttlkxvckjgwgwis
✨ Tech Artist & Game Dev 🩵 Godot, Blender, Krita 🌈 Queer from Québec 🇨🇦 Makes free Gamedev guide & tools 🌱 https://qaqelol.itch.io/tweens 📚 https://qaqelol.itch.io/cheatsheet-viewer Wishlist Prerolled! 🎲 store.steampowered.com/app/4475970 He/Him 🤡 No AI
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Resumo
Christophe (@qaqelol.bsky.social) é um usuário do Bluesky desde 22 setembro 2025. Tem 2.732 seguidores, segue 707 contas e publicou 1.376 posts.
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Today, Paul Mozet (Lead Programmer on Sovereign Tower) and Lisa Garnier (Narrative Design and Technical Artist on Sovereign Tower) from Wild Wits Games tell us about their experience developing their first #GodotEngine game: Sovereign Tower godotengine.org/article/godo...
Ver postGodot is free and open source for everyone, and it only survives through community support. To keep it independent and sustainable, we need your help. Please donate, and thank you to everyone who makes Godot possible. fund.godotengine.org
Ver postMe: I should go to the gym more often Gabe: chocolates.
Ver postHi everyone! We're celebrating 23 years of bringing creative freedom and open-source art exploration to a diverse community around the world! 🥳 If you could make ONE birthday wish for Inkscape, what would that be? Comment your wish below, or share this post and introduce a friend to Inkscape!
Ver postI know people (myself included) sing praises for Geometry Nodes, but it's also an often inconsistent/incomplete system where you have to string together crazy-sounding stuff like this to achieve specific results. As an artist and programmer, it hurts my brain in multiple ways simultaneously.
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