Ir para o conteúdo

toto³

@awhiletotodile.bsky.social did:plc:p5utxpiytxys2hkjwtyhdkz2

they/them TBOI modder & Dice A Million modder hobbyist programmer cat thumbs jumpscare !!!!

No Bluesky desde

Seguidores
178
Seguindo
483
Posts
671
Dias nos rankings
0

Resumo

toto³ (@awhiletotodile.bsky.social) é um usuário do Bluesky desde 21 outubro 2024. Tem 178 seguidores, segue 483 contas e publicou 671 posts.

Aparições nos rankings

Os melhores dias em que posts desta conta entraram na lista diária do Debya.

Esta conta ainda não apareceu em um ranking diário.

Posts curtidos recentemente

Curtidas públicas da rede Bluesky.

  • J8-Bit (looking for gamedev work!)@j8-bit.bsky.social

    But that's VERY small potatoes compared to the power, capability, and smoothness Godot offers compared to GMS

    Ver post
  • J8-Bit (looking for gamedev work!)@j8-bit.bsky.social

    The one thing I miss from Game Maker Studio of all things is just simple inheritance of objects; since Godot incentivizes component-based architecture, I sorta miss the ease of having it all packaged in one object like with GMS and just inheriting from there for anything

    Ver post
  • J8-Bit (looking for gamedev work!)@j8-bit.bsky.social

    maybe there's things I'm missing out on that make it harder for others; I haven't gone too neck-deep into things like optimization, and the things I struggle with in Godot are just concepts I struggle with in general like networking/online multiplayer

    Ver post
  • J8-Bit (looking for gamedev work!)@j8-bit.bsky.social

    I've heard complaints/reservations about having to learn a new scripting language and/or having to change how you approach specific problems compared to other engines, but after some learning struggles, Godot's workflow is just really smooth compared to other things, at least imo

    Ver post
  • J8-Bit (looking for gamedev work!)@j8-bit.bsky.social

    node architecture compared to Unity, mainly. Scene management is definitely something I still experiment with but once I sort of picked up on how Godot has things set up, things smoothed out a lot more I thought signals were gonna be scarier than they actually were

    Ver post

Entre para ver mais

Contas que bloqueia

No Bluesky, bloqueios são registros públicos.