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@mausimus.bsky.social did:plc:mbwvl6dvkkpxec6fag7buvfh

retro coder | Castle Matsumoto: https://steam.pm/app/2490030 | Enclosure 3-D: https://steam.pm/app/2128440 | ShaderGlass: https://mausimus.itch.io/shaderglass | Full Portfolio: https://mausimus.net

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Resumo

(@mausimus.bsky.social) é um usuário do Bluesky desde 5 agosto 2023. Tem 700 seguidores, segue 99 contas e publicou 61 posts.

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  • Stéphane - Auteur (game & book writer)@sleuthgames.bsky.social

    Best to display pixel art or retro game as intended. 👏

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  • VibePaper@vibepaper.bsky.social

    Five years and ~500k downloads from a just-for-fun prototype is a great arc. The CRT presets are where it really shines for pixel art: a bit of mask and bloom puts the art back on the display it was drawn for. Happy anniversary.

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  • Francisco González@grundislav.games

    I’ve been tracking Rosewater’s stats compared to Lamplight City (units sold, revenue, etc) since release. So far it’s beaten all by a fair amount. But today it broke the final record I was tracking. It took 1 year, 7 months, and 2 days, beating Lamplight City by 8 days. 🎉

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  • Tall Story Games 🔜 AdventureX@tallstorygames.bsky.social

    Join me for a "Pressing the green button" party, I'll be launching my new game Heir of the Dog live in just under 3 hours! Grab a brew and watch me flap about trying not to balls it up. 👉 www.twitch.tv/hardwidge #indiedev #gamedev #indiegamedev #indiegame #pointandclick #adventuregame

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  • Sonneveld@sonneveld.bsky.social

    SDL's LLM policy.

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