Comi
@cominu.bsky.social did:plc:m5qtntpuyu5p5vm55jv4rlnc
A passionate indie game craftsman, fluent in coding and hand gestures 🤌 Deeply in ❤️ with Game tech, Compilers, Weird music. 💬 🇬🇧 🇮🇹 🇪🇸 📍 Granada, Spain
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Resumo
Comi (@cominu.bsky.social) é um usuário do Bluesky desde 27 dezembro 2023. Tem 1.577 seguidores, segue 736 contas e publicou 113 posts.
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Curtidas públicas da rede Bluesky.
To all the #gamedevs complaining about Steam review times increasing to 12 days... Are you really setting a launch date without having an approved build? You’ve never published on consoles, have you? #indiedev #indiegames
Ver postcurrently not feeling 'seen' so: - my partner is still bedridden. almost 2 years now. - my kid has asthma which make 3 nights every 4 weeks very scary. - i struggle to keep up with work & life tasks. - i turn 36 (my fav number) this week. makes me sad to even think about. i'm managing, but barely 😔
Ver postK3.1 streaming in very small (128GB) computers compared to the model size: running the router of the next layer for experts prefetching with the previous layer residual still almost always predicts correctly the top 4 experts by score, so it is possible to issue SSD hint.
Ver postThanda but the anatomy doesn’t make sense! Does it seems like I care? uwu
Ver post"In my joke blog post (during my time at Unity) I invented the Semantic Game Builder Interface as a silly cautionary tale." Unity 12 years later: "At long last, we have created the Semantic Game Builder Interface from classic April 1st blog p- web.archive.org/web/20120501...
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