Brian - Another Ocean
@anotherocean.bsky.social did:plc:5msoe2l23nouixusngal5ulo
Hi! Musician, game jam organizer, and software engineer based in Ireland. Newest instrumental & emotional ep here: https://anotherocean.bandcamp.com Letterboxd: https://letterboxd.com/emptystomach/ Backlogged: https://www.backloggd.com/u/PocketOcean
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Resumo
Brian - Another Ocean (@anotherocean.bsky.social) é um usuário do Bluesky desde 9 novembro 2024. Tem 370 seguidores, segue 868 contas e publicou 300 posts.
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for reference, $28/hr was what i made as a non-game dev software engineer fresh out of college... 11 years ago
Ver postwell, for 3 months of work, $15k breaks down to $28/hr full time, which is pretty low for a game developer. re: the challenges of porting? there are tons! the switch only has 3 available gb of ram and it's slowwww. if you ever notice switch games often have one long load on start? that's why
Ver postthat also means overdraw (the re-rendering of pixels) hurts a lot more on switch than on other platforms. gpu compute-heavy stuff may need to be rewritten entirely because the switch barely has any gpu compute power. that means, surprise! entire chunks of your code need to be rewritten from scratch
Ver postfor everyone who wants to hear @alexjaffe.bsky.social on a comics podcast again, maybe listen to this episode and pay special attention to the last couple minutes and stay tuned……….
Ver postin which I, your humble rememberancer, attempt to briefly explain warhammer lore and FAIL tremendously
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