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@nitricswight.bsky.social did:plc:4u256fjstqmmdozep23qalss

Indie developer. Currently working on Blobbert Wants Cake (steam page incoming!)

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Resumo

(@nitricswight.bsky.social) é um usuário do Bluesky desde 8 agosto 2026. Tem 10 seguidores, segue 13 contas e publicou 9 posts.

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  • Looks beautiful!

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  • Groove Mahjong@groovemahjong.bsky.social

    First test of the game running on a Nintendo Switch… some glitches - like the title graphic not displaying - but it's starting to come together. :) Working on finishing a "how to play" section and some other additions. #mahjong #indieGame

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  • Yngvarr, the game developer@hoodie-cat.dev

    Oh, that's super cool, haven't think of it this way. Personally, I prefer using nodes for visual stuff and not using them for non-visual ones, like state machines. And sometimes it's just easier to call RenderingServer directly instead of using nodes.

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  • Frank Salas - Game Producer@frank.salasgames.com

    So we're making a 1980s spy MMO and that CRT effect you did inspired me and I sent it to our team. Extremely well executed fam

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  • Frank Salas - Game Producer@frank.salasgames.com

    holy smokes you can actually see the individual rgb phosphor dots in there, thats way past a scanline overlay

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