Fabrizio Espindola
@fabrizioespindola.bsky.social did:plc:3oiq5vkdmladcczb3qhibzey
⭐ Technical Art made simple ⭐ Unity • Godot • VFX • Math for Graphics Books, courses & shader breakdowns Technical Art explained : https://linktr.ee/fespindola
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Resumo
Fabrizio Espindola (@fabrizioespindola.bsky.social) é um usuário do Bluesky desde 18 outubro 2024. Tem 3.591 seguidores, segue 43 contas e publicou 672 posts.
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This waterfall starts with grayscale noise! 🌊 BluePhoenix1 stretches and blends it in Godot, then uses its brightness for the water colors and foam. Read how it works: jettelly.com/blog/making-...
Ver postIts been a productive gamedev morning, lots of fixes! That dangerous animation player clean-up and archery sub-animation is calling...it will only be like 80 hours of work, right?! 😱🥴🤓
Ver postShaders and VFX in Godot, explained step by step. Includes a fully downloadable project➡️ jettelly.com/bundles/godo... #indiedev #gamedev
Ver postALLFATHER replaced Godot's NavMesh navigation with a grid-based combat system. ⚔️ An interesting approach to enemy movement and spacing. More on how it works: jettelly.com/blog/allfath... #indiedev #godot #gamedev
Ver postMetaballs, particle systems, and portal effects in Unity and Godot. ✨ Explore more shader techniques in The Shaders Bible Collection. ➡️ jettelly.com/bundles/the-... #vfx #gamedev #indiedev
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