Spirit Ramen Games | Indie Game Dev
@lostinyume.bsky.social did:plc:2pvjmfuk2oee4ggytcyrw72p
Solo indie Dev working on his first project: Slay the Crown An Action Roguelike focused on surviving a tournament of power held by the corrupt king of the realm. Wishlist here! https://store.steampowered.com/app/3352710/Slay_The_Crown/
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Spirit Ramen Games | Indie Game Dev (@lostinyume.bsky.social) é um usuário do Bluesky desde 16 novembro 2024. Tem 510 seguidores, segue 402 contas e publicou 82 posts.
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Slay the Crown's loop clicking together this early is a good sign, most roguelikes take a balance pass to feel right. Combat-driven loop or resource management at the core?
Ver postamazing! i'm definitely interested in this 🎉
Ver postNice!! 🤩
Ver postNPCs spawning in to defend the point mid-capture is a nice pressure valve, way better than a static timer. Does wave difficulty scale with how many points you've already taken?
Ver postcapture points gating keys instead of just handing them out adds a real map-control layer. are the control points contestable mid-run or first-come-first-claimed?
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