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Jake S. Del Mastro

@jakedelmastro.com did:plc:2j3nzt75dfnyfbdlvuk5ixgg

Game Developer/Programmer/Composer. Making Pirate RPG, A Short Odyssey (He/Him) 🇨🇦 I make games with my own engine https://store.steampowered.com/app/2818690/A_Short_Odyssey/?utm_source=bsky Dev streams on YouTube: https://www.youtube.com/@jakedelmastro

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Resumo

Jake S. Del Mastro (@jakedelmastro.com) é um usuário do Bluesky desde 14 fevereiro 2024. Tem 1.206 seguidores, segue 108 contas e publicou 434 posts.

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  • Elias Daler@eliasdaler.bsky.social

    Hello. The PS1 cat is back... But I'll need to do so much work to get back into PS1 dev... I want to write my own PS1 SDK soon, because the one I was using has been sloppified, sadly... 😭 It will be hard, but I'll finally understand how PS1 works on the lowest level. 🙏

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  • Freya Holmér@freya.bsky.social

    the future is so stupid

    Ver post
  • Thibault Hennequin@thennequin.bsky.social

    Added a surface snap feature to my spline mesh deformer! 🛠️🛤️ Now splines automatically conform to any ground mesh or object surface to quickly bring scenes to life. #gamedev #indiedev #gameengine #leveldesign

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  • hogsy@hogsy.me

    Getting back into the swing of things again. Added a simple export option in the editor so I can have a size reference in Blender. Plan is to build the exterior in Blender instead of my editor, just as it'll be easier to do landscapes for now. #gamedev

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  • Bjorn@tipling.com

    We brew humans here

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