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Sandor Szigeti (SandorHQ)

@sandorhq.bsky.social did:plc:rfaf2zhvmsq4wi76s4tpcknv

Solo game developer. Working on Bane of Antagon, Dragon Riddler and Fragnarök. Hungary/EU

Iscritto a Bluesky il

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Sandor Szigeti (SandorHQ) (@sandorhq.bsky.social) è un utente di Bluesky iscritto il 14 novembre 2024. Ha 157 follower, segue 139 account e ha pubblicato 1.056 post.

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Post piaciuti di recente

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  • heinzerlabs@heinzerlabs.com

    Before a level ships, my reference solution has to earn three stars in the simulation, or the checks fail. Every level of Belt & Box is proven solvable and proven to be worth three stars. The closest thing a puzzle game has to a test suite. #gamedev #puzzlegame

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  • van800@van800.bsky.social

    Rider 2026.3 is RC t.co/4ieNDQ8XX0. For #Godot There used to be a conflict over LSP port used by multiple projects. I got it covered on the Rider side for the case of running "Start Godot Editor" `Godot --path /my_project --editor --lsp-port 52153 --dap-port 52154`. Give it a go in Rider 2026.3 RC.

    Mostra post
  • Godot Engine@godotengine.org

    Today, Paul Mozet (Lead Programmer on Sovereign Tower) and Lisa Garnier (Narrative Design and Technical Artist on Sovereign Tower) from Wild Wits Games tell us about their experience developing their first #GodotEngine game: Sovereign Tower godotengine.org/article/godo...

    Mostra post
  • Jake Birkett - Veteran Indie@greyalien.bsky.social

    Celebrating $1 Million Steam Revenue. Post also contains details of how much money each of our games has earned. www.patreon.com/GreyAlien/po...

    Mostra post
  • van800@van800.bsky.social

    Just updated the description of store.godotengine.org/asset/jetbra... In this update - less occupied space in the toolbar - live connection between Rider and Godot 😁

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