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undiminished somewhere 🌕

@tallesteden.bsky.social did:plc:c77h7jvm5ngowap7c4makoqf

Metal, science fiction, history. Editor-in-Chief Heavy Blog is Heavy, co-host on AnarchySF and Death // Sentence. Contributor at Ancillary Review of Books. Fëanor was right. Aurë entuluva!

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undiminished somewhere 🌕 (@tallesteden.bsky.social) est sur Bluesky depuis le 3 juillet 2023. Le compte a 1 193 abonnés, suit 852 comptes et a publié 4 377 posts.

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  • kgensou@kgensou.livegate.xyz

    This is absolutely the way imo, otherwise every playthrough would just look and feel the same. As an aside your article got me more interested in Corsair's Cove than their trailer, even if it did look very cool

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  • kgensou@kgensou.livegate.xyz

    Great article, love this angle and this is the most eloquent I've seen it. While Factorio does encourage efficient building, it is actually a lot more fun if you embrace spaghetti and solve small problems everywhere as needed. You get some of that same type of interaction.

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  • And George Wendt@trumancapps.bsky.social

    1) Loved the piece 2) Have you played Songs of Syx? I've found that it models the chaotic and haphazard layout of a growing city better than a lot of the other city builders I've played.

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  • rare body oils@rarebodyoils.bsky.social

    the beauty of thinking is forever

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  • kylerouth.bsky.social@kylerouth.bsky.social

    The chaos and verticality discussed makes me think of Laysara: Summit Kingdom. I’ve been wanting to play it, but haven’t yet

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