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Simon Moos

@simonmoos.bsky.social did:plc:j4q5klwnae42js4mswjz6cs5

Graphics & engine programming at Hello Games on #NoMansSky. All views are my own. http://simon-moos.com https://twitter.com/SimonMoos

En Bluesky desde el

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Simon Moos (@simonmoos.bsky.social) es un usuario de Bluesky que se unió el 13 noviembre 2024. Tiene 125 seguidores, sigue a 114 cuentas y ha publicado 17 posts.

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  • The Forge Interactive@theforge.dev

    No Man’s Sky is officially live worldwide on iOS! We’re proud to have contributed to the journey of No Man’s Sky alongside Hello Games, and it’s rewarding to see our work represented in the credits as the universe reaches even more players Congratulations to the Hello Games team again! 🚀 #GameDev

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  • Adam Sawicki@asawicki.info

    6 Reasons Why Programming Is Especially Exposed to AI Automation asawicki.info/news_1805_6_...

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  • Jeremy Laumon@jeremy.laumon.name

    Opening the GPU dump and saying "there's no info in there" totally counts!

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  • maybe: annie rauwerda@annierau.bsky.social

    thread of headlines in newspaper archives about people who had the same name as a future famous person!!!!

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  • ShouXin手訫@shouxin.bsky.social

    New works from “Every Being Has a Spirit” series. Every animal has its expression and character. Every life has something real and delicate within it. I love these different souls, trying to hold onto them with lines. #shouxinsketch #petart #animalart #illustrationartists #sketch #sketchdaily

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