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Marcin HCK Firmuga

@marcin-firmuga.bsky.social did:plc:h2xcgvyi4ott4tduwq42v2du

Marcin from Poland, 22. Building real projects (accepted by Microsoft). Building at night. Driving Taxi by day :) Everything starts a 1.5 year ago I was scanning barcodes in a Netherlands warehouse, then I wish change. https://linktr.ee/marcin_firmuga

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52
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Posts
122
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Marcin HCK Firmuga (@marcin-firmuga.bsky.social) es un usuario de Bluesky que se unió el 22 agosto 2026. Tiene 52 seguidores, sigue a 45 cuentas y ha publicado 122 posts.

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  • Marcin HCK Firmuga@marcin-firmuga.bsky.social

    My tutorial spent months drawing a ring around nothing. I rebuilt the research screen and the rings stayed aimed at the old one. A test covered exactly this and passed all along. It checked the thing had a colour defined, not that anything wore it. #gamedev #indiedev #unity

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  • Marcin HCK Firmuga@marcin-firmuga.bsky.social

    two letters deleted my entire interface 1,772 tests said everything was fine wrote 0.08em on a cap language only reads px and % broken unit... any screen falls back to defaults fast suite checked simulation. perfect. real fix: test that blocks bad units #gamedev #indiedev #linux

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  • Marcin HCK Firmuga@marcin-firmuga.bsky.social

    My whole game is one slider, asked again every month for 14 years It was never the slider. The clock redraws the page every second and a half, and the redraw threw away the handle your cursor was holding. I fixed sliders twice before I looked at the clock. #gamedev #indiedev #unity #ui #devlog

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  • Marcin HCK Firmuga@marcin-firmuga.bsky.social

    Somebody compiled my game himself so he could play it on a Mac. 2 other had asked in October. Honest finding, after a day on it: nothing in the game was ever win specific. No platform calls, no Windows paths. It was a command I had not written. #gamedev #indiedev #unity #macos #linux

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