StoneForge Labs
@stoneforgelabs.games did:plc:fgch3q74wl2pavikcljk6wir
Solo indie dev from Brno, Czechia. I make small games, put out a free demo of each one, and keep building the ones players stick with. Made with Godot. https://stoneforgelabs.games/?utm_source=bluesky&utm_medium=bio
En Bluesky desde el
- Seguidores
- 14
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- 28
- Posts
- 55
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Resumen
StoneForge Labs (@stoneforgelabs.games) es un usuario de Bluesky que se unió el 20 agosto 2026. Tiene 14 seguidores, sigue a 28 cuentas y ha publicado 55 posts.
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A survey link can't tell you which answers came from players who quit after 3 minutes. Building now in Forge Logger: demo feedback forms, in-game in Godot or as a web link, with each answer tied to the player's session: playtime, build, crashes. forgelogger.dev #GodotEngine #gamedev
Ver postA tester reports a bug from a release build and the attached godot.log stops short: in exports it stays buffered on disk. On Godot 4.5+ Forge Logger captures engine output in memory instead, error backtraces included, so the log arrives complete. forgelogger.dev #GodotEngine #gamedev
Ver postThe same bug, reported 12 different ways by 12 testers. Forge Logger folds them into one thread instead of an inbox pileup — so you fix it once, and you know how many people actually hit it. #GodotEngine #gamedev
Ver postIt is live on new asset store also! store.godotengine.org/asset/stonef...
Ver postForge Logger is live on the Godot Asset Library 🎉 Free MIT plugin for Godot 4: F8 bug-report popup, screenshots, offline retry queue, session context. Optional hosted dashboard adds AI summaries + triage. godotengine.org/asset-librar... #GodotEngine #gamedev
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