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Alfred Reinold Baudisch

@alfredbaudisch.com did:plc:croig7xoejmru7oex23ajp74

Software Dev since 1993 https://linktr.ee/alfredbaudisch Creator of Pixel Art Studio for Blender https://pixelartstudio.pardallgames.com Making Brazilian Street Food Simulator since 2022 and a secret N64 adventure game. Game preservationist.

En Bluesky desde el

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Alfred Reinold Baudisch (@alfredbaudisch.com) es un usuario de Bluesky que se unió el 3 julio 2023. Tiene 3.404 seguidores, sigue a 1.393 cuentas y ha publicado 773 posts.

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  • SULLY 🔥@artofsully.com

    Super excited to finally reveal I got to be an artist for this year's #MTG Secret Lair drop! Bringing some N64 nostalgia for a good cause 💛 (some cool VIDEO renders to come shortly too! 👀)

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  • Cristina Ramos@saffroncr.bsky.social

    And of course, optimizing the space is key to get it working on the Playdate. I'm trying to keep the wpoly under 800 for any big or landmark location, and 600 for standard rooms. I'm not focusing on small optimizations yet, just ballparks until I have the definitive structure.

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  • Cristina Ramos@saffroncr.bsky.social

    Testing the new proportions ingame, it feels much closer to what I had in mind and everything is now properly aligned. I'm going to focus on the top floor since it has the trickiest details. The lower floor only has the broken staircase and the museum entrance.

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  • Cristina Ramos@saffroncr.bsky.social

    Another thing I wanted to do for my Playdate game is learn how to make round rooms and work with rotated brushes. So far, my limited mapping experience has consisted entirely of making rectangular rooms. I need to get better. I'll start trying to improve the greybox of the visitor center.

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  • itch.io@itch.io

    Just deleted a couple terabytes of ai slop 😌

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