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Bart // Vertex Rage

@vertexrage.bsky.social did:plc:ytiu6d53iplzl4vjor23fe5f

I'm a solo game dev and 3D generalist. Always learning, building, and sharing the process. My assets & work: https://linktr.ee/vertexrage #IndieDev #SoloDev #b3d #GodotEngine #UE5 #Unity3d #NoAI

Bei Bluesky seit

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Zusammenfassung

Bart // Vertex Rage (@vertexrage.bsky.social) ist seit 16 August 2023 auf Bluesky. Das Konto hat 3.297 Follower, folgt 1.709 Konten und hat 2.010 Posts veröffentlicht.

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Öffentliche Likes aus dem Bluesky-Netzwerk.

  • VibePaper@vibepaper.bsky.social

    Love seeing the grid sizes called out early. Locking 1/2/4m walls with matching door/window openings before detailing saves so many seams later. Are the inner/outer corners sharing the same base thickness, or do you thicken the outer ones for silhouette?

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  • Dylan Browne@dylanbrowne.bsky.social

    Two more prizes have been added to Hand Crafted Jam! Thanks to @vertexrage.bsky.social and @dgant.bsky.social for providing Low Poly Nature and Graveyards Bundle and Enhanced Chromatic Aberration respectivley! Come join us in November for a Human Made game Jam itch.io/jam/hand-cra... #GameDev

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  • KICKSTARTER IS LIVE!!!!! THANK YOU IN ADVANCE TO EVERYONE WHO PLEDGES!!! 🥰🥰🥰🥰 #indiegame #gamedev #darkrooms #kickstarter

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  • Dylan Browne@dylanbrowne.bsky.social

    The first few prizes have just gone live! Come join a Human Made game jam in November Prizes from @jangafx.bsky.social and @yarnspinner.dev as well as some cash, possibly more to be added too! itch.io/jam/hand-cra... #HandCraftedJam #GameDev #IndieDev #GameJam

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  • Alien 👽 Max | gamedev 🇺🇦@alienmax.bsky.social

    A gradient represents a direction of movement, I’m sure you already knew that. If you create a texture containing a curved line defined by a gradient (from 1 to 0), it effectively becomes a path. Here is an example using a radial gradient. #gamedev #UnrealEngine #indiedev

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