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Anton Safronov

@ansosound.bsky.social did:plc:gtt4aycj2nsgklqwa3hqo7on

I want to start making sound for various projects. I’m looking for game developers to get to know.

Bei Bluesky seit

Follower
7
Folgt
45
Posts
8
Tage in Ranglisten
0

Zusammenfassung

Anton Safronov (@ansosound.bsky.social) ist seit 12 September 2026 auf Bluesky. Das Konto hat 7 Follower, folgt 45 Konten und hat 8 Posts veröffentlicht.

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  • Supertonic@supertonic.au

    An excerpt from Zander's interview with @sergioronchetti.bsky.social about the FMOD project for #cozycaravan. This clip is about making a nice clicky-sounding fishing reel. #gameaudio #gamesound #sounddesign #indiegame #fmod

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  • Arthur Kowskii | Audio Game Dev@kforkowskii.bsky.social

    Damn yeah I’ll definitely try that out in the next vid

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  • A Sound Effect@asoundeffect.bsky.social

    Check out Audio Log's unique interview with Em Halberstadt and Nicholas Zhang on the sound for BIG WALK - captured INSIDE the game: https://www.asoundeffect.com/big-walk-game-audio/ #sounddesign #soundeffects #gameaudio #gamedev #indiedev #audiopost #postproduction

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  • Audiokinetic🔜 Sonic Days@audiokinetic.bsky.social

    Did you hear the good news? We've launched a plug-in version of Tempest 3D AudioTech for #Wwise! 🎉 This is more than an addition to our toolset. It's a foundational step toward a new standard for cross-platform 3D audio development. 👀 Read the blog to learn more: hubs.ly/Q04xPKxL0 #GameAudio

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  • Blackblooms (indiegamedev)@blackblooms.bsky.social

    blackblooms.itch.io/blood-flames... #indiegamedev #solodev #gamedev #indiedev #oc #pixelart #fantasy Updated the demo for blood and flames to fix some of the issues and address some of the criticism. The alternate controls have been added, the wyvern is easier and checkpoints now trigger on touch

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