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mary

@witchymary.fansubcar.tel did:plc:btnn4rdsncej34zpo6jrhkyn

i do funny moving subtitles for MTBB, GJM, and Kaleido. she/her https://fansubbers.miraheze.org/wiki/User:Witchymary

Bei Bluesky seit

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Posts
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Zusammenfassung

mary (@witchymary.fansubcar.tel) ist seit 31 Mai 2023 auf Bluesky. Das Konto hat 376 Follower, folgt 107 Konten und hat 3.035 Posts veröffentlicht.

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Öffentliche Likes aus dem Bluesky-Netzwerk.

  • EVIE-M09🏳️‍⚧️@evie-unit09.bsky.social

    Happy. Unbothered. In his lane.

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  • Derek Yu@mossmouth.bsky.social

    I think this is common enough now that you could call it a phenomenon, where the defining limitations of a classic game are removed, and players call it an "improvement" on "clunky" mechanics and controls. IMO the mechanics define games as much if not more than the themes or aesthetic vibe.

    Post anzeigen
  • Felipe Pepe@felipepepe.bsky.social

    I was having the same issue in the first hours, it was a good game but didn't have the weight and atmosphere of a King's Field game. But the more you play, the more it becomes a very different game. And it's much better at being that game than being King's Field.

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  • Derek Yu@mossmouth.bsky.social

    To clarify, the issue isn't with the devs at all but how the changes are perceived as improvements and not sidesteps. Limitations are often what make the original games so interesting. Chess where every piece moves like a queen isn't really chess, even if all the pieces look the same as before.

    Post anzeigen
  • Erester Alckmin Eleito@yukinaime.bsky.social

    CG versus mangá

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