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ScooterCogs

@opusminus.bsky.social did:plc:a6vnwdqjgy3dftteko5gsjbz

We love #IndieDev #Art and #GameDev work. Collab acct filmmaker writer illustrator. We draw our own art. We post technical details about faulty LLM and AI.

Bei Bluesky seit

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Zusammenfassung

ScooterCogs (@opusminus.bsky.social) ist seit 5 Dezember 2023 auf Bluesky. Das Konto hat 1.055 Follower, folgt 984 Konten und hat 4.137 Posts veröffentlicht.

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Öffentliche Likes aus dem Bluesky-Netzwerk.

  • theinfamousmrmeow@theinfamousmrmeow.itch.io

    Inching towards the Demon's Crest mode7 map feeling. figured out a lot of feel stuff for the map presentation and movement. Now gotta beef up the art a bit and come up with some interesting ways to display POIs. Grounds too bright and shorelines are insane. #pixelart #indiedev #gamedev.

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  • Noel@noelb3d.bsky.social

    The Stride game engine is an open source C# engine which is pretty close to Unity in how it works. It's obviously not as far along in development but might be worth considering if you tried Godot and bounced off of it the last time Unity was behaving questionably. #Indiedev #GameDev www.stride3d.net

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  • William Davis@willdavis.bsky.social

    Day 461! Think I hit my dolphin behavior ceiling. Getting them curious in the player seems to be the best i can manage without making them get a little silly. This still looks pretty good. #indiegamedev.

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  • Dragon Eye@dragoneyeart.bsky.social

    Legacy of the Stars - Main Faction units #traditionalart #strategygame #gamedesign #scifi

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  • Dilmer 👓@dilmerv.bsky.social

    One hand interaction I think more developers should explore is HandGrabUse in ISDK! 👇 It allows you hold an object while performing a second action with your fingers, like squeezing a spray bottle trigger. #gamedev #vr #handtracking

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