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Spellbook Gaming

@spellbookgaming.itch.io did:plc:6wbijjow3urc7r2ihcpmfizz

Buncha nerds who make the ttrpg actual play show Roll for Distraction, and the systems Bite The Hand and Big Adventure Game! Account run by by Alex Vigna (he/him). Our stuff: https://linktr.ee/SpellbookGaming

Bei Bluesky seit

Follower
827
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396
Posts
545
Tage in Ranglisten
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Zusammenfassung

Spellbook Gaming (@spellbookgaming.itch.io) ist seit 15 November 2024 auf Bluesky. Das Konto hat 827 Follower, folgt 396 Konten und hat 545 Posts veröffentlicht.

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Öffentliche Likes aus dem Bluesky-Netzwerk.

  • Zach Hazard Vaupen@emo-sludge.com

    The only argument I see against this is always "well then people will just lie about AI use" which: 1- They already do bc of the stigma 2- This is already true about nearly every rule that's ever existed anywhere. This is why courts exist. People act like lying is some new problem to solve.

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  • MeatCastle GameWare@meatcastlegameware.com

    This is a make-or-break moment for Itch in how they respond. If they tow the line of the big companies here and just grin and bear it, I don't know how they reasonably survive ever-growing server costs, a ever-shittified marketplace - and no guarantee of any return even on slop games. Ban AI or die.

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  • Radmad is Unplugging his PAX@radmad.bsky.social

    "but what can itch do?" any pushback is more than zero. And it compounds with every other source of pushback. a ban with weak enforcement lets your good-faith users you are on their side and empowers them to aid in that enforcement.

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  • Radmad is Unplugging his PAX@radmad.bsky.social

    Steam gets $100 per game submitted so there are perverse incentives to them not banning slop. This just wasted Itch's bandwidth so it's either A) they are flat out incompetent B) one or more owners are sloppilled and believe line go down is required for line go up

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  • Bruno Dias@brunodias.dev

    Literally just a DDoS attack on the concept of anything good existing.

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