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Evgeny Grishakov | indie dev

@grishakof.bsky.social did:plc:3wn7ozm7x7savzpharfp3j3m

Indie game dev. My first 6 games made $50. Then: 👇 - Offline Dice: $86K (sold it) - Meltopia: $200K on Steam - Silicone Heart: ? (building now)

Bei Bluesky seit

Follower
17
Folgt
12
Posts
48
Tage in Ranglisten
0

Zusammenfassung

Evgeny Grishakov | indie dev (@grishakof.bsky.social) ist seit 4 September 2026 auf Bluesky. Das Konto hat 17 Follower, folgt 12 Konten und hat 48 Posts veröffentlicht.

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  • Evgeny Grishakov | indie dev@grishakof.bsky.social

    The game market has changed a lot in the last 6 months. Mobile ads keep getting more expensive. Steam is starting to borrow tricks from mobile. We ship on Steam, mobile and web, and right now I can’t tell where time pays off and where it’s wasted. Where would you bet in 2026? #gamedev #indiedev

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  • Evgeny Grishakov | indie dev@grishakof.bsky.social

    My indie game Meltopia is about melting snow with a heat gun to dig up an ancient mammoth. 50,000+ players bought it in its first month on Steam. Today we're announcing the sequel. And everyone who owns the original gets it for free 🧵 #steam #indiegame #gamedev #game

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  • Evgeny Grishakov | indie dev@grishakof.bsky.social

    Our Silicone Heart demo just went live on Steam, and we're deliberately not telling anyone. Not for 10 days. Here's our plan for Steam Next Fest, step by step 🧵 #indiedev #steam #gamedev

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  • Evgeny Grishakov | indie dev@grishakof.bsky.social

    The dev who had the idea first almost never makes the money. The one who executes it better does. Every big genre has a "copy" that beat the original. Games have always evolved this way. Name a game that took an existing idea and did it better. #gamedev #indiedev

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  • Evgeny Grishakov | indie dev@grishakof.bsky.social

    Same quarter, two headlines: We had a hit on Steam. 446% of plan. PlayStation suddenly banned us. Consoles were going great right up until they weren't. Ever had your best and worst news land in the same quarter? #gamedev #indiedev

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