mhasselbalch.bsky.social
Sound designer and technical sound designer. Copenhagen, Denmark. https://marchasselbalch.com https://marchasselbalch.bandcamp.com/
👤 Joined on 07 October 2023
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@mhasselbalch.bsky.socialSadly in the current AI climate some people think that going so in depth on a tool is not worth it, for this is not how people make, or will make, games. I'm not sure whether it is true, but in the meantime, I remain committed to unpack and explain complex topics in a decent way 🤓
Show PostHISSandaROAR SD088 MEGAPHONE Sound FX Library is now released... Buttons, noise bursts, sustained noise and lots of feedback - short bursts, squeals, sustained, moving, muffled etc... LOUD fun! #sounddesign #gameaudio
Show PostBecause vibecoded vst plugins are flooding the market with slop these days I have been collecting a list of audio developers that explicitly state on their website that their code is not generated by AI. I think it's time to share the ones I have so far in a little thread i'll keep expanding:
Show PostAn explanation on why Big Walk isn't available on Xbox. bigwalk.game/xbox
Show PostWorking on an action game now 🤘 It’s called Modulink
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