kaidogenkai.com
Open World Anime Racing RPG made by a solo dev. 🔥 Play the Chapter 1 Demo on Steam!
👤 Joined on 18 October 2024
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@kaidogenkai.bsky.social@kaidogenkai.bsky.social → @kaidogenkai.comTXR Drift always looked kind of blurry, and it was accurate to the console - it has a postfx pass that is offset by one scanline. Un-offsetting it preserves effects like the depth of field, but clears up the upscaled image considerably. I think I'm now ready for my playthrough.
Show PostOther games from Genki react to the same changes very well: TXR3 and TXR Drift 2 look the sharpest they have ever been, and since it works fine in the oldest and the newest affected games, everything in-between (like Kaido Racer and C1GP) will definitely work great too.
Show PostMan I actually had a productive week. Started learning Blender, got back into anatomy sketching, did some coding and opened a PR against something open-source. This is the first weekend in a long while I don't have a nagging voice in my head asking if I deserve to rest. Glad I finally got medicated.
Show Post*Crossing my fingers that the MR2 NPC has a tendency to snap oversteer*
Show PostHere's a teaser pic of the newest nugget. You can totally guess it now.. right?
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