maxliani.bsky.social
Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike. I mostly post stuff about light transport simulation, and my hobby project Workbench.
👤 Joined on 27 October 2024
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@maxliani.bsky.socialTrying to forecast the future on a Galton board
Show PostSSS : Dwivedi guiding assumes isotropic scattering. Near-delta lobes (g→0.9+) break that assumption, and a fixed de-rate can't fix it. Instead: guiding = biasing·(1-g^bounce) — trust earned bounce by bounce, as real scattering actually isotropizes the walk. 🎲🚶
Show PostI'm always missing the primal scream part, thanks! This explains why it still doesn't work after 5 espressos
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