sedacreate.bsky.social
We make fun social games. Learning meets fun. #Quiz
👤 Joined on 02 November 2024
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@sedacreate.bsky.socialQuick gamedev tip: get your walk, jog and run speeds set up in small sample environments, then design the scale of your environments based on that. Walk cycle mocaps are almost always too slow and laboured, as the actor is usuallly emphasising walking rather than having to be somewhere on time.
Show PostI'd love to follow more software engineers (and folks working closely with devs: e.g. in product, design, data etc) My problem: it's hard to find these people! And many devs don't (yet) have details in their bios. If this is you, can you please add a reply and a short description of what you do?
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