Michelle Pecoraro - Going to MCAtlanta (Saturday)

Michelle Pecoraro - Going to MCAtlanta (Saturday)

coveofmadness.bsky.social

Professional Artist, OC Addict, Click-Clack Roller, Moderately OK Archer, Passable Seamstress Portfolio: www.coveofmadness.com Comms: https://vgen.co/CoveofMadness Prints: https://www.inprnt.com/gallery/coveofmadness/ Tips: https://ko-fi.com/coveofmadness

👤 Joined on 02 March 2024

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  • 02 Mar 2024, 02:44
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @coveofmadness.bsky.social

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Yeah, ideas are important but giving all the credit to the person who says the idea "fast electric car" versus the people who actually engineer and build it is...not great

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"core team" sounds like they did most of the work. But probably, what they did most of the choices, which is extremely different. That helped to create a cohesive structure which helps to create a lasting game BUT the real work was done by 1100+ ppl. Never forget that.

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Rob Zacny
18 October 2026 16:38

Right that’s the thing. The model absolutely makes sense for modern development. But you need trade guilds /unions and carried benefits to make the model work for the people actually doing all that work.

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If game studios are shifting to the Hollywood model, game workers are going to have to shift more quickly to the union model in order to survive.

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"Old stone given life" Another speedpaint made for my game

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